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Cuberis
Team Size
1
Engine
Unity
Tools Used
Visual Studio
Git
Photoshop
Languages
C#
Duration
1 Month
Overview
Cuberis is an endless puzzle game, a reinterpretation of Tetris in which the player can use 4 different boards to place pieces on. It was a solo project that I developed as my first Unity game, taking care of all aspects of the game: game design, scripting, UI/UX and more.
The boards are distributed along a parallelepipedon that is rotated to switch game board and, in order to clear a row and take points, the player must complete the row along the entire perimeter.
Links
Gallery

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